Case Study: Zero Density & Streamteam
Shoot the Puck
Q: What did the hockey goalie say to the puck?
A: Catch you later.
What traits are in common between Ice Hockey and Reality Virtual Studio?
Grace, speed and agility.
Streamteam chooses Reality Virtual Studio to power its 4K/UHD remote production hub and virtual studio, marking one of the biggest broadcast investments in Finland. Zero Density teams up with Broadcast Solutions Finland to enable Streamteam to handle Finnish Ice Hockey League in their state-of-the-art virtual studio in Helsinki to be broadcasted by Telia. The set design is created by Dreamwall.
The centralized hub covers 450 matches per season while multiple games are played simultaneously. The Helsinki-based broadcast TV production facility can broadcast live from seven different remote locations/arenas simultaneously, out of 14 potential sites. Covering all the games and involving a studio production to the system demanded a centralized hub. In the virtual studio, Zero Density Virtual Reality software supplied the photo-realistic virtual studio set, with a Telemetrics robotic and tracking system used to align video signals with graphics. The hub used four Engines, real-time node-based compositor which enables post-production style visual effects pipelines in live video production domain.
Zero Density’s real time node-based compositing platform enables the most photo-realistic production, giving your team the tools to create captivating and immersive content for the audience. Streamteam and Broadcast Solutions Fi soon will integrate “teleportation” of players from ice rinks around Finland into the studio.
“Once you work with Zero Density, the choice is easy for the next project”
Petrus Palola, Broadcast Engineer at Broadcast Solutions Finland said, “Reputation of Reality’s capabilities coupled with incredible support Zero Density team offers, makes it an easy choice when it comes to which company to work with.”
Initially founded as an R&D company, Zero Density aims to identify the gaps in the industry and develop creative products to fill these gaps. The disruptive product of Zero Density is shaping the future of media with every new release of its cutting-edge product Reality Virtual Studio.
About Streamteam Nordic Oy
Streamteam Nordic Oy is a family company from Ylivieska established in 2006. Streamteam’s headquartered is located in Pasila, Helsinki. Streamteam has grown over the years, one of the largest technical TV production companies in the Nordic countries.
About Broadcast Solutions Finland Oy
Broadcast Solutions Finland is subsidiary of the German based Broadcast Solutions GmbH. BSF Oy is based in Helsinki Finland and offices are located at the YLE campus. The products and services portfolio consists of Turn-key systems integration and equipment for broadcast production facilities. Broadcast Solutions is one of Europe’s biggest system integrators and consists of a group of companies acting worldwide. Started in Germany 15 years ago, Broadcast Solutions stands for innovation and engineering. With subsidiaries in Europe, Asia and the Middle East the group plans, implements and realises projects and offers its services in all broadcast and content related areas – globally.
About Zero Density
Zero Density is a global leader in real-time graphics and virtual studio technologies for the broadcasting, live events and esports industries. As the leader in gaming technology in broadcasting, Zero Density offers innovative and user-friendly products that have been adopted by some of the world’s largest companies for covering elections, news and major sporting events such as the World Cup and the Olympics. Headquartered in Turkey, the company also has a US office and serves clients such as The Weather Channel, RTL, Fox Sports and Warner Media.









