Reality Editor

Reality Editor is an extended Unreal Engine 4 version which allows UE4 users to dive into Reality Virtual Studio platform with zero learning curve. You can use all of variety Unreal Engine System components (UMG, Animations, Materials) in Reality Editor. The editor includes all of Unreal Engine class implementations (Pawn, Actor, Game Mode). You can include 3D Models, videos and images into the Reality Editor.

Reality Editor serves real-time data mechanism into Reality Setup. You can bind functions, events and properties into Reality Setup.

Native Unreal Engine

Reality Editor is a fork version of Unreal Engine. Unleash the power of UE4 with Reality Editor and create hyper-realistic graphics with zero learning curve.

Built-in Components

With the help of built-in ZD components you can seamlessly communicate with the Reality System and export desired functions and properties of any selected actor to Reality Control Application that can be manipulated in real-time.

One-click Exports

Reality Editor supports datasmith pipeline so its just one click export from your favorite DCC application to Reality Editor, it also supports the intuitive PBR material workflow with Quixel and Substance tools.

Reality Starter Content

Reality Starter Level is the best way to start learning Unreal Engine 4. It holds various feature examples such as Niagara, Cascades, Spawning, Level streaming, and Unreal’s built-in Physics Engine.

Documentation

You can visit Zero Density documentation page for more details.

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