Zero Density and Epic Games Became Strategic Partners in Broadcast
Zero Density became strategic partner with Epic Games in broadcast industry by joining Epic Games Enterprise.
The combination of Unreal’s flexibility, power and rendering quality, and Reality’s keying, tracking and shading capabilities inside the proprietary node-based 3D GPU-accelerated compositor, enable customers to achieve stunning creative for clients.
“Unreal is the heart of our pipeline; its rendering quality and design process are unmatched. We’ve heard from customers that they will never build physical sets again based on what they can accomplish with Reality Virtual System and Unreal. Productions can be created on a grander scale, without limitations by physical space or budgets for set pieces,” said Kuban Altan, Head of Research and Development, Zero Density.

About Zero Density
Zero Density is a global leader in real-time graphics and virtual studio technologies for the broadcasting, live events and esports industries. As the leader in gaming technology in broadcasting, Zero Density offers innovative and user-friendly products that have been adopted by some of the world’s largest companies for covering elections, news and major sporting events such as the World Cup and the Olympics. Headquartered in Turkey, the company also has a US office and serves clients such as The Weather Channel, RTL, Fox Sports and Warner Media.
About Unreal Engine
Epic Games’ Unreal Engine technology brings high-quality games to PC, console, mobile, AR, and VR platforms. Creators also use Unreal for photorealistic visualization, interactive product design, film, virtual production, mixed reality TV broadcast and animated entertainment. Follow @UnrealEngine and download Unreal for free at unrealengine.com.


