Reality Virtual Studio 2.8 Release “Haytham” will be previewed at NAB!

Industry milestones coming your way.

Zero Density is determined to develop creative products for the industries such as broadcasting, augmented reality, live events and e-sports.  One release at a time, ZD brings the future to present.

Following the release of Reality 2.7 in mid March, at NAB Zero Density will showcase a preview of 2.8 “Haytham” release with real-time ray tracing in collaboration with Nvidia and Epic Games. Make sure you visit our booth to witness this historical milestone.

Join us at NAB in Las Vegas, booth SL3824 to witness:

World’s first real-time ray traced virtual studio with Reality Engine  2.8 “Haytham” 

Proprietary image-based Reality Keyer as world’s first raw keyer 

ray tracing offray tracing on

Exclusive Talk Sessions Speakers

andy blondin

ANDY BLONDIN
Technical Product Manager, Epic Games

rick champagne

RICK CHAMPAGNE
Global Media & Entertainment
Industry Manager, Nvidia

zac fields

ZAC FIELDS
Senior VP Graphic Technology, FOX Sports

marcel koutstaal

MARCEL KOUTSTAAL
VP and General Manager, Grass Valley

isabella denis

ISABELLE DENIS
Sales Manager, DreamWall

roel bartstra

  ROEL BARTSTRA
Lead Unreal Artist, NEP the Netherlands

scott stueckle

 SCOTT STUECKLE
Sales Manager, Kino Flo

kino filo

  SAM CORONEL, SEAN HISE
Sales Associate, Kino Flo

amir keren

AMIR KEREN
Chief Technology Officer, Erizos

Topics: 

  • Lighting Faces and Places: Kino Flo production lighting on visual effects sets for 30+ Years
  • Real-time Ray Tracing in Unreal Engine 4.22
  • Reality Engine in Data Visualization: Thai Elections Case Study
  • The importance of the camera image quality in the virtual studio productions
  •  Virtual Studio Storytelling
  • FOX NASCAR Virtual Set
  • How to utilize Reality Engine in broadcast workflow

Zero Density demonstrations took place every half an hour during NAB Show in booth SL3824.