REALITY 5

Tell your story, your way with Reality5’s unrivaled creative capabilities

Welcome to the place where next takes shape. Reality5 is a virtual production platform that brings limitless possibilities to life. This comprehensive solution enhances storytelling by enabling creators to produce hyper photorealistic real time graphics for Virtual Studio, Augmented Reality and Extended Reality (curved, flat and cube LED) productions. Redeveloped from the ground up, with dynamic visuals, data-driven graphics, and seamless workflow integration, it is, simply put, a new paradigm for visual storytelling.

Revolutionary visuals
Craft visuals like never before. Reality5 uses the power of Unreal Engine 5.3 to create hyper photorealistic virtual environments and graphics in real-time. Our tools blend the physical and virtual worlds to create true-to-life visuals that are so believable it’s incredible. Get ready to rewrite the rules of reality.

Next-level storytelling
Tell stories you never dreamed possible. Reality5 effortlessly creates dynamic scenes with data-driven magic, transforming your concepts into interactive masterpieces where every pixel has a purpose.

Artful integration
Say goodbye to friction and hello to a world where your ideas flow freely, without technical constraints. Reality5 integrates seamlessly with your current technology and editorial systems. Unleash your imagination.

Reliability redefined
Robust. Efficient. Effective. Powered by Unreal’s rendering backbone, and battle-tested with over 2 million hours of flawlessly-produced content, Reality5 pushes workflow and productivity gains across the board, without complexity

In Short

  • Supports the full range of the virtual production stack. From XR to AR and Virtual Studio.

  • Support for flat LED walls, cube and curved LED volumes for XR Productions.
  • Leveraging the full potential of Unreal Engine 5.3 to deliver hyper photorealistic virtual environments in real-time.
  • The unique node based compositor is intuitive and manages complex setups with ease.
  • 3D Compositing pipeline blends real and virtual elements to create a seamless, uniquely realistic environment.
  • 3D PixelPerfect Keyer sets the standard for precision in real-time post production quality keying. Preserving real shadows and other essential details.
  • The PixelRestore process recreates lifelike transparency in a single render pass.
  • Bidirectional dynamic shadows and reflections seamlessly blend physical and virtual objects.
  • New architecture lowers RAM usage and boosts render process efficiency by 40%. Total delay from input to output is just 5 frames.
  • 3rd Party plugin support in Unreal – plug and play
  • New versions of Unreal Engine are supported within two weeks of their release.
  • Support of Unreal Engine 5.3 and all its native features in Q4 2023.

Reality Hub: single control interface

Efficient. Effective. Fun to use. The Reality Hub system controls all of our graphics platforms, giving operators confidence, flexibility, and control. It also saves time and reduces errors by integrating with newsroom systems, studio automation, and other data providers to streamline data handling processes.

Traxis Talent tracking

Through the convergence of Reality5, Unreal 5.3 and our Traxis Talent Tracking, our clients can fully harness Unreal native capabilities, including a collision control mechanism that allows the talent to interact with virtual objects, all while enhancing realism with dynamic shadows and reflections.

TFO-Children-Show-Virtual-Studio-Reality-Engine-1TFO-Children-Show-Virtual-Studio-Reality-Engine

TFO’s children show powered by three Reality Engines and Reality Keyer. Set designed by TFO’s in-house team. Images courtesy of TFO.

portal window reality engine

Photorealism

Reality Engine uses Unreal Engine by Epic Games, the most photo-realistic real-time game engine, as the 3D renderer. With the advanced real-time visual effects capabilities, Reality System ensures the most photo-realistic composite output possible.

tracking

Tracking Technology and Lens Calibration

Reality Engine, the broadcast compositing system supports industry standard mechanical and optical camera tracking systems. Reality can use the lens calibration data sent by the tracking devices.

talent-tracking

Talent Tracking

When the talent tracking data acquired by Reality Engine, the engine positions the talent inside the virtual world in the correct position and depth. This technology automatically enables the creation of accurate reflections and refractions of the talent. Interaction between the real and physical is achieved with utmost realism thanks to Reality Engine’s industry first and only feature of compositing in 3D space. All process happens in one single machine.

TF1-Coupe-du-monde-virtual-studio-1TF1-Coupe-du-monde-virtual-studio

TF1 2018 FIFA World Cup Russia broadcast utilizing green screen keying, portal window, and ceiling extension. Set designed by Dreamwall. Images courtesy of TF1.

compositing in 3d space

Compositing in 3D space

As a unique approach in the market, in Reality, green screen image is composited with graphics in 3D scene. This technique results in real-time realistic reflections and refractions of the physical objects and the people inside the green screen on top of the graphics. Also blooming effects and lens flares are composited over the real elements. All of the compositing is made in 16 bit floating point, for HDR precision.

ray tracing

Real-time Ray Tracing

Reality Engine takes advantage of latest powerful technologies from world’s most leading companies like Nvidia RTX GPU technology to produce high quality and realistic rendering possible in the industry today. Real-time ray tracing technology brings cinematic quality rendering capability to live production and provides realistic lighting, shadows and reflections.

portal window reality engine

Videowall and Portal Window

Reality Engine can feed your videowalls with high-resolution 3D graphics. By using camera tracking data, you can even convert your videowall into a portal to a virtual environment. Reality Engine System easily connects to the videowall through SDI, HDMI or display port. Combining portal window with ceiling extension, you will be able to have a virtual studio without green screen.

Astro-Productions-FIFA-World-Cup-2022-Coverage-Virtual-Studio-1Astro-Productions-FIFA-World-Cup-2022-Coverage-Virtual-Studio

Astro’s FIFA World Cup 2022 broadcast powered by three Reality Engines, marked as their first-ever virtual studio production. Set designed by Astro’s in-house team. Images courtesy of Astro.

Hardware Specifications

Get in touch

Our experts are ready to respond to your inquiries.