Reality 2.3 is released.
Unreal Engine
- 4.17.2 Merged.
- Forward Renderer is supported.
- Reality now can render 4 dynamic shadows and output this pass from node. Both in deferred and forward rendering modes.
Licensing
- Reality is now licensed only through hardware dongle, even for temporary licenses.
Reality Engine
- and nodes are evolved into a single node
- Reality Custom Buffers: VideoMask, Lighting, Shadow, Bloom are node in node, instead of Project Settings. So user can control the rendering of these passes without going back the project.
- node now controls: Anti-aliasing methods.
- AnimationRate is removed. reads its external TimeCode pin and decides on the AnimationRate automatically.
- node displays the timecode type currently being used.
- node now can set the default video timing for video output nodes.
- ATC Timecode input support from SDI sources embedding this metadata, with manual override.
- Nvidia GPUdirect is now enabled through node.
- A brand new node is available. So new upscale, downscale workflows are possible.
- node now renders all child static meshes connected to Geometry Pins
- node now has “Bokeh Shape” pins for DOF and Lens Flares.
- Added min,max values for render sizes of
- “Pixel Aspect Ratio” is now renamed to “Anamorphic Ratio”.
- Added “Keep Alive” property to tracking nodes. So the tracking nodes can update their track pin, even there is no received data.
- Added a debug “WaitOnProgressive” property to tracking nodes.
- Experimental support for “Vector” tracking protocol used by Spidercam.
Setup Tool
- Setup tool now displays the Node Class names in node graph.
- node now displays the selected lens calibration name in node graph.
- node can now bypass its input pin to its output.
- String Property Fields now support SHIFT+ENTER as Carriage Return
- Node description is now under Node category.
Action Control
- Experimental support for XKeys XK60/XK80
- All Control Apps GUI now default to Software rendering. This improves performance on design workstations running both Reality and Control Apps on the same computer.
BUG FIXES
- Undo/Redo command may crash Reality Editor®:
FIXED - Reality Setup could update read-only parameters, which shouldn’t be possible
FIXED - Changed play lists can crash Action Control
FIXED