Reality Engine 4.26 is Released!
We are happy to announce the newest release, Reality Engine 4.26, with new features and improved rendering performance.
Here are some highlights:
- Nvidia DLSS support comes with this release, which is capable of boosting rendering performance by more than 100% depending on your settings.
- New Broadcast Graphics project templates are included in this new release for utilizing Reality Engine in on-air graphics workflows.
- New RealityEngine Ampere hardware platform is supported. For more information, visit RealityEngine AMPERE
Dive into the documentation to explore more!
About Zero Density
Zero Density is a world leader in virtual studio, augmented reality and real-time graphics technologies for the broadcast, live events and esports industries. From the Olympics to Louis Vuitton virtual fashion shows, Zero Density’s Unreal Engine-native platform, Reality Engine — which includes a real-time broadcast compositing system and its proprietary keying technology, Reality Keyer — has been used by some of the biggest companies in the world. Clients include: The Weather Channel, RTL, Fox Sports and Warner Media.