RealityHub 1.2.5 is Released

We are happy to announce RealityHub 1.2.5 is released.

Check out the list of bug fixes of the new hotfix version.

Bug Fixes

Reported Bug Fix Details
REST API

  • Can’t read the actual property value through the REST API if the property value is not changed by the RealityHub. For more details see REST API
  • Fixed
Engine Toolbar

  • FPS rate changes of the Engines are not updated instantly.
  • Fixed
Cook Manager

  • Projects are always cooked with the default map (under Project Settings > Maps & Modes in Reality Editor) regardless of the selected map in RealityHub for cooking.
  • Fixed
RealityHub 1.2.5 Documentation
Download Community Edition

About Zero Density
Zero Density is a world leader in virtual studio, augmented reality and real-time graphics technologies for the broadcast, live events and esports industries. From the Olympics to Louis Vuitton virtual fashion shows, Zero Density’s Unreal Engine-native platform, Reality Engine — which includes a real-time broadcast compositing system and its proprietary keying technology, Reality Keyer — has been used by some of the biggest companies in the world. Clients include: The Weather Channel, RTL, Fox Sports and Warner Media.