RealityHub 1.3.1 is Released

We are happy to announce RealityHub 1.3.1 is released.

Check out the bug fixes and improvement of the new hotfix version.

IMPROVEMENT

Backend
  • Support for SSL via HTTP reverse proxy is added. For more details, visit SSL Configuration.

BUG FIXES

Reported Bug Fix Details
Playout & Newsroom

  • Rundown cannot be loaded if it contains a reference to a deleted Template Form.
  • Fixed
Form Builder

  • Specific property types, such as TimeCodeFSM and ControllerSyncTime crash the Form Builder.
  • Fixed
Action Timeline

  • Time Ruler is not showing frame steps correctly if the FPS is set to 29.97.
  • Fixed
Asset Browser

  • Asset Browser stops displaying the Shared Folder content after network connection to the folder directory is interrupted.
  • Fixed
Licensing

  • Nodegraph Editor module consumes the Form Builder & Action Timeline licenses.
  • Fixed
Action Timeline

  • Changing a keyframe type to the Initial makes it uneditable.
  • Fixed
RealityHub 1.3.1 Documentation
Download Community Edition

About Zero Density
Zero Density is a world leader in virtual studio, augmented reality, extended reality and real-time graphics technologies for the broadcast, live events and esports industries. From the Olympics to Louis Vuitton virtual fashion shows, Zero Density’s Unreal Engine-native platform, Reality Engine — which includes a real-time broadcast compositing system and its proprietary keying technology, Reality Keyer — has been used by some of the biggest companies in the world. Clients include: The Weather Channel, RTL, Fox Sports and Warner Media.