Zero Density’s regional partner PopUp Media 360 oversaw the Riot Games Valorant Champions Tour 2021 in Mexico City by delivering immersive extended reality (XR) and live AR productions powered by Reality Engine.
Great collaboration of the major names in the virtual production technology, Epic Games, Zero Density, Sony, and EZTrack for all cameras & object tracking, provided a streamlined workflow for live producers and operators during the Riot Games Valorant final events.
Tessellation‘s rigorous work of seamless DMX lighting on stage and the real-time switch of tracking position that follows the director’s camera added the vivid visualization of a complete 360 game environment. In another saying, the director’s camera was placed in the Valorant’s in-game world along with the professional players and presenters. Reality Engine enabled the breathtaking visuals coming from the director’s camera to reach the audience seamlessly. As a result, a world where the real meets the unreal immersed the viewers.