Experience Unparalleled Photorealism in Real-Time Virtual Studio Production
Are you prepared to elevate your broadcasts with virtual studios that captivate and immerse your audience in enthralling stories? Harness the power to break creative and technical barriers for productions ranging from live events to episodic TV and news broadcasts. With our cutting-edge and user-friendly tools, you can enhance storytelling and engage viewers across all demographics, transforming your content into unforgettable experiences.
Tell stories in a captivating way
Put your green screen to work! You can switch between your sets by only pressing buttons. With the lowest turnover time, you can change to an entirely new program in 15 minutes with the assigned control panel. Also, the team has the creative and technical flexibility to make last-minute changes to the show such as color grading saving time & money on post-production work.
Once multiple sets are designed and ready to go on-air, switching between looks is only pressing buttons. With the lowest turnover time, you can change to an entirely new program in 15 minutes. Also, the team has the creative and technical flexibility to make last-minute changes to the show such as color grading.
“Now, TRT 2 uses the green screen for 17 programs with 17 different sets. We started shooting continuously. The programs change in 15 minutes. We change the table, and we move to a new scene. We shoot for an hour and change the table. Then, we shoot a new scene.
Bahadır Kapır, Director of Photography at TRT 2
As the first company to introduce Unreal Engine technology to the broadcast industry, Zero Density made 2016 the year that green screen production got an upgrade. Combined with Zero Density’s unique 3D compositing – check diagram 1 – the photorealism will make the audience doubt whether your set is physical or virtual.
Virtual Studio Production: Zero Density Approach
Forget the racks and racks of equipment that pile up! Take advantage of the real-time visual effects pipelines featuring video I/O, keying, tracking, compositing and rendering in a single system.
Leader of Gaming Technology in Broadcasting
Zero Density is the company that introduced Unreal Engine to broadcasting back in 2016 and continues to innovate in the space.
At a conventional virtual studio production, the background renderer, foreground renderer and chroma keyer are separate layers and sometimes pieces of hardware that require individual adjusting when a change is made.
Zero Density’s Reality Engine is a hyper-realistic rendering and compositing system powered by Unreal Engine that provides high performance, hyperrealism and ease of use. It enables video I/O, camera tracking, talent tracking, keying, compositing and rendering in one platform.
Its proprietary keying technology, Reality Keyer, is the most advanced in the industry. It provides high-quality results for keying of contact shadows, transparent objects and sub-pixel details like hair – even at close shots. Reality Keyer also enables complex hybrid virtual studio operations by seamlessly combining virtual and real environments.
Virtual studios are sweeping the production world by storm – and they are here to stay. As technology is evolving at a fast pace, making virtual worlds indistinguishable from the real. Creators, producers and journalists will harness the power of these new and innovative ways to change how millions worldwide experience content on their screens.
Real-Time Virtual Studio, AR and XR Platform
Hyper-realistic rendering and compositing in Unreal Engine
Create, control, produce in one system
Real-time Native 4K/UHD/SDI production
Talent Tracking System
No wearables and no markers
Power of AI and machine learning
Easy setup and calibration
One Hub to Control Them All
Control, customize, automate broadcast graphics
from one single Hub
Real-time data integration from external sources
Unreal Engine integration into broadcast workflows
Ultimate Workstation For Virtual Sets & Broadcast Graphics
Tailored for virtual studio and broadcast graphics
Fastest available rendering, compositing & I/O performance
Multi camera rendering and compositing with a single engine
Image-based Keyer Works on GPU
Sophisticated and easy-to-use keyer
3D Masks for “force-fill” and “spill bypass”
for hybrid studio operations
Highest performance in HDR production
Why Zero Density
- As the pioneer in the industry, Zero Density is the first adopter of a game engine (Unreal Engine) as the 3D renderer in broadcast industry.
- Zero Density’s software and hardware products enable the most photorealistic real-time virtual studio productions possible.
- Zero Density provides the ultimate ecosystem of software, hardware, training, support and community, offering a wide range of expertise up and down the line.
- For virtual studio productions, the Zero Density technology is trusted by leading broadcasters such as The Weather Channel, Fox Sports, BBC Sport, Warner Media and RTL.
- There is no room for error in live productions. The Reality ecosystem is a battle-tested platform that can be relied on for any project.
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