Real-Time Rewind: Building Studio to Stadium Broadcast Graphics
DreamWall’s Thibault Baras discussed the secrets to creating real-time graphics for sports broadcasts in this talk, which took place as part of our Real-Time November webinar series.
DreamWall’s Thibault Baras discussed the secrets to creating real-time graphics for sports broadcasts in this talk, which took place as part of our Real-Time November webinar series.
Real-Time November is ZDs webinar events, where you’ll be able to explore the latest innovations pushing real-time graphics forward.
ZD Team gets together to answer FAQs they received about the community editions of Reality Engine 4.25 and RealityHub.
Zero Density and Sony come together for VR AR Studio Simplified Webinar, discussing new FreeD supported PTZ camera line with Reality.
As the third guest of its Reality and Tracking Webinar Series, Zero Density hosts Trackmen and Egripment Camera Support.
Reality Talks All Recordings Zero Density hosted experts from industry leader
ZD's Technical Artist is giving webinars focused on the design side of Reality Engine in various broadcast scenarios such as sports and elections.
In this webinar we will cover how to create a multipurpose data-driven bar graph for elections in Reality Editor, authoring tool of Reality Virtual Studio.
In this webinar, we will learn how we can effectively use Reality Engine’s native JSON Parser plugin. Football Scoreboard Graphics will be used as template.
Learn how to use widget blueprints for 3D broadcast graphics using Reality Engine’s sophisticated yet simple-to-use tools.