Broadcasters Air FIFA World Cup with Virtual Studio Graphics Powered by Reality
Using Zero Density's real-time graphics hardware and software, broadcasters around the globe built virtual studios for their live FIFA World Cup coverage.
Using Zero Density's real-time graphics hardware and software, broadcasters around the globe built virtual studios for their live FIFA World Cup coverage.
On a mission to elevate the future of TV through high-end virtual studio technology, dock10 is home to popular, long-running TV shows including Channel 5’s Dinosaur, BBC Sports’ Match of the Day and BBC Education’s Bitesize Daily.
Zero Density presented photorealistic live augmented reality and LED-based extended reality graphics demonstration at IBC Show 2022.
At NAB Show, Zero Density introduced photorealistic augmented reality and on-air broadcast graphics powered by Reality suite and TRAXIS.
DreamWall’s Thibault Baras discussed the secrets to creating real-time graphics for sports broadcasts in this talk, which took place as part of our Real-Time November webinar series.
Turner Sports started the MLB season with a new AR-heavy set and in-game animations powered by Reality Engine.
Sports returned to the stadiums but left audiences at home. What does empty stadiums mean for sports broadcast and how Reality can help?
DreamWall has been working with Unreal Engine and Reality Engine, a photorealistic virtual studio and augmented reality solution created by Zero Density.
RTBF goes on-air for 6 hours and reinvents sports broadcasting on evenings with an incredible looking Reality powered set.
RMC Sport dedicated multiple channels for sports broadcasting and developed 2 studios that powered by Reality Engine.