Tokyo Game Show: One ‘Reality’ Infinite Worlds

Zero Density’s regional partner ASK corporation had a packed stand at Tokyo Game Show (TGS) where they set up a green screen studio powered by Reality Engine. Reality Engine, real-time compositing platform, enable the most photorealistic virtual studio and augmented reality productions in the industry. Reality Engine’s 2.8 version is used while creating numerous virtual scenes for the audience during TGS, ranging from riding a train and walk in the city.

  • Real-time virtual shadows
  • Volumetric Lights
  • Dynamic/animated projection position in the 3D environment(transforming the projection box and the virtual camera together with the train).
  • Animated color correction
  • Virtual reflections
  • Incredible accurate tracking

On the public day of TGS, ASK hosted an all female esports event at the booth, consisting of Creatives Pro Gaming Team.  A suitable setting is designed for audience as the players logged into APEX Legends for glory, fame and fortune.

About ASK Co.
ASK Corporation, headquartered in Tokyo, Japan, is a leading distributor providing products, services and solutions to consumer, commercial, and professional users of IT peripherals, mobile electronics, high-end audio, enterprise computing solutions, and professional videography equipment. Providing real solutions to real market needs as a trusted “full service” partner, ASK Corporation, since its inception in 1997, differentiates itself with an unwavering commitment and dedication to provide end-to-end services to vendor suppliers, channel resellers, and end-users – from pre-sales market research to customer-centric technical support – with the goal to establish and grow vendor brands with years of industry segment market knowledge, exceptional array of accessible channel partners, productive and relationship-minded sales force, and innovative marketing strategies.

About Zero Density
Zero Density is a world leader in virtual studio, augmented reality and real-time graphics technologies for the broadcast, live events and esports industries. From the Olympics to Louis Vuitton virtual fashion shows, Zero Density’s Unreal Engine-native platform, Reality Engine — which includes a real-time broadcast compositing system and its proprietary keying technology, Reality Keyer — has been used by some of the biggest companies in the world. Clients include: The Weather Channel, RTL, Fox Sports and Warner Media.