Zero Density Names Brad Rumler Vice President of Sales & Business Development, US & Canada


We’re excited to announce that Brad Rumler is joining Zero Density as Vice President of Sales & Business Development for the US & Canada.

With more than 20 years of experience working in the broadcast, media, and entertainment industries followed by 10 years in virtual production and real-time graphics, Rumler has a strong track record of driving regional growth.

Early in his career, Rumler worked as an agent of change for companies such as Apple and A&T. He also led sales and business development efforts of Brainstorm and a Zero Density creative partner in the region. He then progressed to focusing on his consultancy company providing virtual production and broadcast technology advisory services.

As Zero Density’s new VP of Sales & Business Development, Rumler will lead Zero Density’s continued expansion in North America as well as enhance the company’s network of regional partners.

“Joining the innovative and vibrant team at Zero Density is truly exciting. I intend to further introduce Zero Density’s battle-tested and future-proof product line to the region and upgrade the capabilities of all content creators in broadcast, education, esports and other industries.” Rumler said, speaking about his role. “Also, by building bigger and stronger teams on the ground, we will be shoulder-to-shoulder with the community, and I look forward to that.”

“We are thrilled to welcome Brad to the team,’ says Ulaş Kaçmaz, VP of Sales & Marketing at Zero Density. “We began establishing a bigger North American presence earlier last year, helping clients like Toyota USA, MBN, and Warner Media integrate real-time graphics into their broadcast studios. Now with Brad at the helm, we’re excited to help even more clients to deliver immersive virtual production projects across the US and Canada.”

About Zero Density
Zero Density is a world leader in virtual studio, augmented reality, extended reality and real-time graphics technologies for the broadcast, live events and esports industries. From the Olympics to Louis Vuitton virtual fashion shows, Zero Density’s Unreal Engine-native platform, Reality Engine — which includes a real-time broadcast compositing system and its proprietary keying technology, Reality Keyer — has been used by some of the biggest companies in the world. Clients include: The Weather Channel, RTL, Fox Sports and Warner Media.